Volume Types
Sphere
Like a circle in a two-dimensional space, a sphere is defined mathematically as the set of points that are all at the same distance r from a given point in a three-dimensional space.
The radius defines the size of the sphere.
For example, in the Volume tab of the Position pop-up window, enter and select the Enabling Volume parameters. Select Sphere as volume and enter 15mm as radius. Then, select the Same as position check box.
The Disabling Volume parameters are programmed to an upscale percentage (20%): thus, the sphere radius is 20% bigger (18mm).
The tool is enabled when into the Enabling Volume parameters. The tool is disabled when is outside the sphere of the Disabling Volume parameters.
Then, the tool is enabled again only when moved back into the Enabling Volume parameters again.
1 | Tool Enabled | 3 | Tool Enabled |
2 | Tool Disabled |
Cylinder
The cylinder has two identical flat circular ends and one curved side.
The radius, height, and depth define the size of the cylinder. These 3 dimensions typically originate from the X / Y / Z position. The direction of the cylinder must also be defined using a vector coordinate. Simple vectors - such as a straight vertical or horizontal cylinder - may be manually programmed.
For instance, setting X=0, Y=0, Z=1 gives a vertical cylinder.
Setting X=1, Y=0, Z=0 gives a horizontal cylinder:
Vertical cylinder | Horizontal cylinder |
Cone
The cone is similar to the cylinder, but the radius is different in length at each end.